Showing posts with label technology. Show all posts
Showing posts with label technology. Show all posts

Bahrain extends activist custody on Twitter charge

MANAMA, Bahrain (AP) — A defense lawyer in Bahrain says a court has refused a request to free a prominent human rights campaigner charged with posting false reports on Twitter.
The arrest last month of Yousef al-Muhafedha marked the latest crackdown on Bahrain activists and is part of wider pressures on social media across the Gulf Arab states.
Bahrain has been gripped by nearly two years of unrest between the Sunni rulers and majority Shiites seeking a greater political voice in the strategic kingdom, which is home to the U.S. Navy's 5th Fleet.
Lawyer Mohammed al-Jishi says the court decided Wednesday to keep al-Muhafedha in custody. It set the next hearing for Jan. 17.
Al-Muhafedha had been heading the Bahrain Center for Human Rights after its leader, Nabeel Rajab, was jailed.
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Social media masters, ninjas, and gurus: How Twitter pros describe themselves

What we talk about when we talk about social media
Is it weird for you to see your name without an @ symbol in front of it? Do you ever wake up in a cold sweat after dreaming about your Klout score? Does the mere thought of losing your iPhone make your hands tremble? If you answered yes to any of these questions, read on.
FollowerWonk, an analytics tool that allows you to keep tabs on your Twitter account, released a list of the most popular terms users deploy to bolster their "social media" bona fides in their Twitter bios — "Social Media Pro," for example.
The list, which started off with just 16,000 Twitter users in 2009, has ballooned to 181,000 self-described social media mavens by January 2013.
Here is a short list of the most and least popular social media descriptors, some of which are quite telling:
Social Media Ninja: 21,876 users
Social Media Evangelist: 20,829
Social Media Consultant: 9,031
Social Media Guru: 18,363
Social Media Whore: 174 (why???)
Social Media Master: 88
Social Media Warrior: 104
Social Media Veteran: 10 (one vet has been on Twitter for a whole 17 months)
Read the full list at AdAge.
I'm no expert, but boldly declaring your ninja-ness for the whole world to see? Not very ninja-like. And if I had to pick a description for myself, I'd probably go with "Social Media Veteran," but only because I once had a Xanga.
What kind of Social Media [blank] are you? Let us know in the comments.
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Rumors suggesting Facebook (FB) is working on a smartphone have resurfaced a number of times over the past year. Each time, Facebook denied the various claims. Facebook may indeed still be working on its own phone but as a new report from market research firm NPD Group shows, it probably doesn’t need to.
[More from BGR: Is Samsung the new Apple?]
Facebook makes money by gathering information about its users and serving targeted ads based on that data. Allowing users to update Facebook with fresh data as often as possible is obviously beneficial to the company, and smartphones present a terrific opportunity to give users access to their Facebook accounts from anywhere. The more people using Facebook’s mobile apps, the better, and Facebook’s smartphone penetration is absolutely staggering right now.
[More from BGR: iPhone 5 now available with unlimited service, no contract on Walmart’s $45 Straight Talk plan]
According to data published by NPD Group on Tuesday, Facebook’s iOS application was used by 86% of iPhone, iPad and iPod touch owners as of November 2012. On the Android platform, 70% of smartphone and tablet owners used Facebook’s mobile app in November.
No other third-party app even comes close to approaching Facebook’s mobile penetration. Google’s (GOOG) YouTube app is the next most popular third-party app on iOS with 40% penetration and Amazon’s (AMZN) mobile application is the second most popular third-party Android app with just 28% penetration.
So why would Facebook bother making its own phone?
One answer — perhaps the obvious one — is that an own-brand smartphone with custom software would give Facebook access to far more personal data than it can reach using third-party applications. Considering Facebook’s track record with matters relating to privacy, however, users may be reluctant to buy a Facebook phone.
In any case, a Facebook phone certainly doesn’t seem like a necessity for the time being. Instead, focusing on ways to effectively monetize the hundreds of millions of users who interact with Facebook from a smartphone or tablet each month might be a wiser use of resources.
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ANALISIS-Poco ha cambiado en Italia tras reforma laboral de Monti

ROMA (Reuters) - Reacondicionar las rígidas leyes laborales de Italia se suponía que iba a ser la reforma clave de Mario Monti.
Ello requería negociaciones complejas y prolongadas con sindicatos, empleadores y partidos políticos. Pero seis meses después de su aprobación, las medidas parecen estar teniendo poco efecto en la contratación, el despido o el mercado laboral en general.
La intención del primer ministro saliente era alentar la contratación permanente en lugar de los trabajos temporales y facilitar los despidos a las empresas durante los malos momentos económicos. Sin embargo, las empresas y los sindicatos dicen que no está haciendo nada.
Monti, que dimitió como primer ministro el mes pasado, esperaba impulsar una tasa de empleo crónicamente baja y poner fin a un mercado laboral "dual", compuesto de trabajadores mayores sobreprotegidos y millones de jóvenes con trabajos temporales y sin derechos laborales.
Sin embargo, rápidamente tuvo una fuerte oposición, liderada por el sindicato CGIL, que encontró apoyo en el Partido Democrático (PD) de centroizquierda, en el que confiaba para su mayoría y que ahora, según los sondeos, será el probable ganador de las elecciones de febrero.
Los sindicatos, que en su mayoría representan a los trabajadores mayores y más protegidos, llevaron a cabo una serie de huelgas y protestas para defender la actual protección laboral. La ministra de Trabajo, Elsa Fornero, que redactó la propuesta de reforma, se convirtió en una figura odiada por millones de trabajadores.
Después de suavizarse durante su paso por el Parlamento, la versión final del plan, aprobado en junio del año pasado, aliviaba ligeramente las restricciones al despido en las empresas grandes y medianas y hacía más costosa la contratación temporal.
Los sindicatos advirtieron de que esto podría incrementar los despidos, mientras que las empresas dijeron que desalentaría las nuevas contrataciones. Seis meses después, los sindicalistas admiten que sus temores eran exagerados, pero los empleadores aseguran que sus preocupaciones están siendo confirmadas.
"No hay pruebas de que las compañías estén despidiendo más con las nuevas leyes. Esto simplemente no está pasando", dijo Pierangelo Albini, responsable de asuntos laborales del grupo empresarial Confindustria.
SIN DATOS
No hay datos disponibles sobre el número de trabajadores que han sido despedidos con las nuevas leyes, pero incluso los sindicatos, que estudian la situación de cerca, estiman que la cifra es insignificante.
Los sindicatos rápidamente denunciaron casos aislados que implicaron a las empresas de telecomunicaciones Huawei y Vodafone, que atrajeron la atención de los medios italianos, aunque cada uno no implicó a más de un par de trabajadores.
"La reforma en realidad no cambia mucho en términos de procedimientos de despido", dijo Michele Tamburini, abogado laboral de un bufete estadounidense en Milán.
"Potencialmente podría facilitar el despido, pero todo depende de cómo lo interpretan los jueces y casi nadie quiere comprobar eso", agregó.
Tamburini dijo que él y sus colegas de otras firmas legales no han visto un aumento de las impugnaciones por despidos, como esperaban algunos analistas.
Monti, que dijo que se presentará a las elecciones del 24 y 25 de febrero, inicialmente defendió la reforma pero ahora ha reconocido sus limitaciones, culpando al sindicato izquierdista CGIL por bloquear más cambios radicales.
"Las intenciones de Monti sobre la reforma laboral eran buenas pero las políticas fueron todas equivocadas", dijo Riccardo Barbieri, de Mizuho International.
"El PD no podía permitirle facilitar el despido en período preelectoral y en medio de una recesión", agregó.
A pesar de las críticas hacia algunas de sus reformas, a los inversores les encanta la idea de que el ex comisario europeo se quede en el cargo después de las elecciones, idealmente a la cabeza de una mayoría más consistente que le permita sacar adelante su nuevo programa.
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Nokia predicted to abandon mobile business, sell assets to Microsoft and Huawei in 2013

Nokia (NOK) appears to have finally turned a corner with the Lumia 920, a smartphone that is seemingly selling quite well after a string of early flops from the struggling smartphone maker. According to Keepskor founder and Forbes contributor Tristan Louis, however, Nokia’s recent efforts will ultimately be for naught. 2013 will see a great deal of movement in the mobile industry according to the executive, and Nokia’s departure from the handset market will be among the year’s most notable events.
[More from BGR: Can Samsung survive without Android?]
“The biggest shocker (and what I suspect will be my most controversial prediction), though, will be the the [sic] departure of Nokia from the phone business as the company sells its mobile operation and infrastructure divisions to Huawei in order to focus on software and services,” Louis wrote. ”With the company’s bet on Windows [Phone] 8 having failed in the marketplace, it will see Microsoft (MSFT) and Huawei competing for the mobile device division and will eventually sell its smartphone group to Microsoft and the rest of its telecom interests to Huawei.”
[More from BGR: Next-generation iPhone, iOS 7 discovered in website logs]
Unlike Louis’s other predictions, which are mostly common sense trends or speculation backed by months of rumors (Amazon will launch a phone, Microsoft will launch a phone, etc), the offloading of Nokia’s handset business appears to be a complete shot in the dark. The executive offers nothing to substantiate his theory and the involvement of Microsoft and Huawei also appear to be guesses based on loose logic.
Nokia has reported six straight quarterly losses and though the company’s struggles are expected to continue for some time, it has given no indication that selling its mobile business is even an option being considered at this point in time. Nokia was rumored in early 2011 to be discussing the possibility of selling its phone business to Microsoft, but it immediately denied that such negotiations were taking place.
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‘iPhone 5S’ to reportedly launch by June with multiple color options and two different display sizes

After a seven-month run that took Apple (AAPL) shares to an all-time high in late September, the company’s stock plummeted more than 25% and touched new lows as 2012 drew to an end. According to Topeka Capital Markets analyst Brian White, Apple’s strong portfolio, a reversal of the negative news trend surrounding the company, and a fresh new “iPhone 5S”  will help the stock rebound in 2013, and he maintains a Buy rating on Apple shares with a sky-high price target of $1,111.
[More from BGR: Nokia predicted to abandon mobile business, sell assets to Microsoft and Huawei in 2013]
“Apple is our top overall pick for 2013,” White wrote in a note to investors on Wednesday that discussed Topeka’s stock picks moving into the new year. “With the 25% correction in Apple’s stock from the high in September, the stock is now trading at just 7.7x our CY13 EPS estimate (less cash) and the company’s portfolio has never been stronger, in our view.”
[More from BGR: Next-generation iPhone, iOS 7 discovered in website logs]
He continued, “We believe tax-related selling was largely to blame for the downward bias in the stock price as we exited 2012 and this created a negative news cycle around Apple that we believe will be broken as we enter 2013. We believe there is still plenty to look forward to at Apple, including the potential for greater choices (i.e., colors, sizes) around the next iPhone in 2013, combined with accelerating momentum with the iPad mini and continued strength with the iPad franchise at large.”
White went on to explain that the iPad mini has seen incredible demand thus far in China, outselling the full-size iPad in the country. The analyst also called the rumored China Mobile iPhone launch and release of Apple’s HDTV “moving targets,” and he expects at least one of these major catalysts to become a reality in 2013.
In a separate note, White said that according to his checks with Apple’s suppliers, the next-generation iPhone will represent a huge departure from earlier models.
“Our checks indicate that the next iPhone will have more choices for customers,” the analyst wrote. “This entails an expansion in both the color patterns and screen sizes with the next iPhone (i.e., likely called the iPhone 5S) that we currently believe will be launched in May/June with certain supply production starting in March/April.”
White believes the next iPhone will be available in five different colors: pink, yellow, blue, white & silver and black & slate. He also believes there will be two different screen sizes available on the device, marking the first time Apple has released one phone with multiple display size options.
“Our checks are also indicating that the next iPhone will offer customers more choice in terms of screen size,” White reported. “Although Apple offers a 4-inch screen on the iPhone 5 and a 3.5-inch screen on the iPhone 4S and iPhone 4, the Company has never offered multiple screen sizes for a single model. We believe this is about to change with the next iPhone offering different screen sizes that we believe will allow Apple to better bifurcate the market and expand its reach.”
He continued, noting that multiple screen sizes could allow Apple to better address emerging markets with a lower-cost iPhone.
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Relive Every Great Moment of 2012 in Just 4 Minutes

Relive Every Great Moment of 2012 in Just 4 Minutes
The ball has dropped which means it's time to begin alphabetizing your New Year's resolutions. But before welcoming in 2013 and throwing out last year's memories, take one last chance to relive all the glorious, splendid, heartbreaking, tragic, viral, sweet, crazy and fantastic moments of the past 12 months.
[More from Mashable: Google Wants You to Add to Its Global New Year’s Resolution Map]
From Honey Boo Boo to the birth of Blue Ivy, SOPA to NASA, iPhone 5 releases to GIF domination, Gabby Douglas' golden moments to Chick-Fil-A PR nightmare, cannibals to a Cruise-Holmes split, to a string of mass shootings that will make us remember this year's incredible heroes and victims -- here's to you, 2012.
SEE ALSO: Emotional Viral Video Looks Back at 'What Brought Us Together' in 2012
[More from Mashable: 8 Tech Resolutions for the New Year]
And best of luck 2013, you've got no Mayan apocalypse, Olympic games or U.S. presidential election on the books -- just hope K-Stew cheats on R-Patz again so we'll all have something to eulogize in 2014.
BONUS: 16 Things You Forgot Happened in 2012
1. GoDaddy Supported SOPA and Faced the Consequences
Technically this debacle took place in the last week of 2011, but the backlash lasted well into 2012. GoDaddy, the popular domain registrar and web hosting company, showed early support for the Stop Online Piracy Act (SOPA), a hotly contested bill regarding copyright violations that was introduced by U.S. Representative Lamar S. Smith. Many Internet users believed SOPA would lead to extreme censorship of the web and were shocked to hear that GoDaddy supported it. As a result, hundreds of high-profile sites joined a boycott and mass-transfer movement sparked by Ben Huh, founder of the Cheezburger Network, moving their domains away from GoDaddy. The company eventually withdrew its support for SOPA, but not before it lost many customers. In September 2012, GoDaddy faced another PR nightmare when its DNS servers went down due to a distributed denial of service attack, and with the servers went many customers' websites for a long period of time. The company apparently didn't have a backup plan, furthering soiling its reputation. Image courtesy of Flickr, dsleeter_2000.
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Brain Benefits for the Holidays? Stuff the Stocking with Video Games

Happy holidays! As the year draws to a close, one thing I'm celebrating is the fun I've had helping put together the magazine I edit, Scientific American Mind. I am looking forward to working on new articles and projects in 2013. (We have some surprises in store.) I'm pleased about my growing and attentive audience for Streams of Consciousness, too. Thank you for reading, thinking and, when you have to, taking me to task!
This post introduces the January/February 2013 Scientific American Mind, which debuted online Wednesday. If I sound a little giddy with optimism, it's because I truly am excited about the magazine, this blog, and what I get to do at my job everyday--and because that mood suits this post. It doesn't seem to hurt. In fact, I may have just managed to cheer myself up.
Wow, This Is An Amazing Story!
Optimism. Not everyone is upbeat about it, and the whole idea may be unproven. It could even have serious drawbacks, which we've detailed in previous stories (see "Can Positive Thinking Be Negative?" by Scott O. Lilienfeld and Hal Arkowitz). Still, I am often trying to fight my way over to the sunny side--and I think I'm going to keep at it. Why? For one thing, I like it over there. Plus, there is at least some data suggesting that my struggle to smile is worth it.
The health benefits of positive thinking may be tenuous, and some realistic pessimism is often warranted. But from a psychological standpoint, thinking everything is (or will be) fine is what resilience is all about. And on the flip side, wearing a dark lens puts us at risk for mental health problems such as anxiety and depression. In my experience, it's also more fun to believe in the positive, or at least emotionally neutral, aspects of a situation than to presume that the world is out to get you.
As Elaine Fox reports in "Tune Your Subliminal Biases Toward Optimism," a nervous person giving a speech has a choice: she can glob on to the person in the front row who is dozing in his seat or focus on the majority who are mesmerized. If your boss rushes by you impatiently one morning, you could assume she is mad at you--or simply running late. My latest favorite example from my own life comes from a colleague who told me that she loved going to the dentist, a dull and unpleasant task if there is one. "What exactly do you like about the dentist?" I asked, thinly disguising my incredulity. Her answer: "It's like a spa for your mouth." The feeling of clean teeth delighted her.
Some people, like my coworker, are predisposed toward positivity, others not so much. If you are in the not-so-much group, you can train yourself to adopt a more positive outlook using a simple computerized method called Cognitive Bias Modification. It uses a subliminal process to repeatedly direct attention either away from unpleasantness or toward appealing or happy stimuli or thoughts. A CBM app is not yet available for your smart phone, but you can still try some lower-tech tricks for worming out of your gloomy mood. Find out more by reading the story.
Value to Video Games?
If you are looking for other ways to spruce up your mind, check out an electronics store. Head straight for the first-person shooter video games, pick out a few and plan on spending your downtime practicing. Your arduous efforts ducking behind shipping containers and blasting enemy soldiers and aliens will pay off in mental currency. You will see with sharper eyes. You will reason in three dimensions with greater speed and clarity. And you will make better on-the-fly decisions in response to visual input. Training to be a laparoscopic surgeon or a pilot? Playing these games is perfect preparation.
Should we all run out and buy these electronic atrocities? I haven't--yet. I do worry about the violence, which can make people more aggressive, although the strongest effects wear off within half an hour, experts say. Some 8 percent of kids seem to get addicted to gaming, too, although I think if my kid had a problem with too much gaming, I'd have seen it already.
Allowing moderate use of these types of games might be reasonable in some cases, because the research on their benefits is strong and compelling (see "How Video Games Change the Brain," by Lydia Denworth). That said, as with anything you put in a child's (or adult's) hands, the person needs to be prepared to use it responsibly. People with emotional issues or who tend to be aggressive anyway may not be good candidates. And a child should be old enough to clearly understand the difference between fantasy and reality. Nobody wants to take chances with something as troublesome as violence, especially in light of the recent tragedy in Newtown, Connecticut. Scientists and game designers are now trying to figure out how to create electronic entertainment that benefits the brain in a more peaceful fashion. When that happens, I'm on-board for sure.
Courtroom Justice
In another feature in the issue, a psychologist and a lawyer team up to show how psychological science can improve the accuracy of courtroom decisions, preventing miscarriages of justice in which the wrong person is put behind bars. They present evidence-based solutions for incorrect eyewitness accounts, false confessions, racial bias, prejudicial courtroom procedure and picking innocent individuals in subject line-ups. It's an important story with widespread implications and clear prescriptions for change (see "Your Brain on Trial," by Scott O. Lilienfeld and Robert Byron).
The issue also features a book excerpt describing a psychologist's tour of a high security prison. The goal of this terrifying trip: to extract advice from psychopaths. These conscienceless criminals, it turns out, have a lot to teach us. Their tendency toward ruthlessness, charm, focus and fearlessness can be astoundingly useful--although these traits must be tempered to avoid troublesome side effects (see "Wisdom from Psychopaths," by Kevin Dutton).
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Video games and shooting: Is the NRA right?

After a week of silence following the Sandy Hook school shooting that killed 20 first graders and six staff in Newtown, Conn., the National Rifle Association blamed the entertainment industry – specifically the producers of violent video games for inciting what has become a pattern of gun violence in the United States.
In describing the industry, NRA Vice President Wayne LaPierre said, “There exists in this country a callous, corrupt and corrupting shadow industry that sells, and sows, violence against its own people.”
Mr. LaPierre faulted the news media for failing to report on “vicious, violent video games” such as “Grand Theft Auto,” “Mortal Kombat,” and “Splatterhouse” as egregious examples. He also singled out “Kindergarten Killer,” a free, fairly obscure online game.
“How come my research department could find it and all of yours either couldn’t or didn’t want anyone to know you had found it?” he asked reporters.
Recommended: Second Amendment Quiz
Most academic research, as well as studies by the FBI and the US Secret Service, examining the link between violent video games and incident of violence does not support the gun lobby’s charge.
For example, a 2008 report by researchers at Harvard Medical School and Massachusetts General Hospital funded by the US Department of Justice found that violent video games may increase bullying or physical fighting in schools, but not mass gun violence.
“It's clear that the ‘big fears’ bandied about in the press – that violent video games make children significantly more violent in the real world; that they will engage in the illegal, immoral, sexist and violent acts they see in some of these games – are not supported by the current research, at least in such a simplistic form,” the report states.
Joan Saab, director of the visual and cultural studies program at the University of Rochester in New York, says the gaming industry should share in the blame for promoting military weaponry to young people, but adds that the popularity of such games reflect the “larger culture we live in, which is heavily militarized,” in the midst of lengthy combat operations in Iraq and Afghanistan.
Ms. Saab says that the NRA’s call for armed guards in schools would make that kind of military culture more pervasive for children.
“If there are more armed guards in schools, kids are exposed to more guns. That’s when fantasy and reality aren’t blurred. When there are guns in schools, it becomes real life and the day-to-day environment becomes more dangerous than the game,” she says. In Newtown, as in Aurora, Colo. and the sites of other mass shootings, the gunman was outfitted in military-style dress.
By blaming video games for gun violence, the NRA also puts itself in a vulnerable position because, as Mother Jones reports, the company partnered with gaming producer Cave Entertainment in 2006 for “NRA Gun Club,” a PlayStation 2 game that allows users to fire over 100 different brand-name handguns.
LaPierre did not specify if Congress should move forward in regulating the gaming industry, perhaps because previous attempts were not successful.
A US Supreme Court ruling in 2011 struck down a California law that made it a crime to sell or rent what it classified as violent video games to minors. The ruling said the law, signed by then-Gov. Arnold Schwarzenegger (R) in 2005, violates First Amendment protections.
In the wake of Sandy Hook, Senate Commerce Committee Chairman Jay Rockefeller introduced a bill that calls for the National Academy of Sciences to examine the possible links between violent video games and violent incidents caused by children.
Overall, gun-based video games do not wholly represent total gaming industry sales, according to data from VGChartz, a UK-based research firm that tracks gaming sales. In 2011, for example, just seven of the top 20 best-selling games in the US involve warfare simulation. The other titles – “Just Dance 3,” “Kinect Adventures!” “New Super Mario Bros. Wii,” “Madden NFL 12,” and “Pokemon Black/White” – are designed around sports, dance, and children’s cartoon characters.
All of the games LaPierre mentions are more than 15 years old, with some dating back to the 1980s, with their popularity waning. For example, total unit sales in the US for the “Mortal Kombat” franchise dropped 70 percent in 2012, compared to the previous year total. The game debuted in 1992.
Gaming experts say that the majority of the games LaPierre cited do not portray gun violence – “Mortal Kombat” involves hand-to-hand combat, for example. They say they do not understand why he did not single out “first person shooter” games such as blockbuster franchises like the “Call of Duty” series, which is based on simulated gun action and is considered one of the most hyper-violent on the market. In fact, according to news reports, the game was also a favorite of Adam Lanza, the Newtown gunman who spent hours at home playing it.
“Some of those games [LaPierre mentions] are older than the [Newtown] shooter,” who was 20, says Christopher Grant, editor-in-chief of Polygon.com, an online site based in New York City that covers gaming news and trends. “I have no idea why he chose them. My theory is he didn’t want to pick anything too modern [such as ‘Call of Duty’ or ‘Doom’] that might overlap unfavorably with something their own members might enjoy.”
“Call of Duty” is known as a favorite of the military and is often credited for driving up recruitment. Activision Blizzard, the company behind “Call of Duty,” has donated thousands of copies to the US Navy; the company also created a non-profit foundation to help returning US military veterans.
According to the NPD Group, a global market research firm, retail gaming sales in the US plummeted 20 percent in the first eight months of 2012 compared to the same time period the previous year, a trend that follows years of declining sales. Between 2008 and 2011, total sales of industry software and hardware dropped 20.5 percent. According to the gaming industry website Gamasutra, 2012 sales are expected to be the lowest since 2006.
The sales drop is representative of major shifts in the gaming industry, which is slowly moving away from console-based games to those that are played via smartphones, digital tablets, and online through social networks.
The change has produced a new type of gamer: They are generally older, more ethnically and economically diverse, and they feed their gaming appetite in smaller bites and on-the-go, as opposed to the traditional gamer profile of a few years ago, which tended to be young males playing for hours in one sitting.
The Entertainment Software Association, an industry trade group based in Washington, reports that the average gamer today is 30 years old, the most frequent game purchaser is 35 years old, and that almost half (47 percent) of all gamers are women.
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Atheist Kids and Bullying: Just an Xbox and a Football Game Away From Redemption

I’ll never forget the year my eight-year-old daughter came home from school saying she got in trouble for going to the bathroom.
“I was afraid,” she said, “that the devil was coming out of the mirror to get me.... I wanted Aya to stay with me until I was done.”
Like any parent, I sat her down and asked her to tell me why she would ever think a mirror could spawn something as terrifying as that.
“Susie told me because I didn’t believe in god, the devil was coming to take my soul.”
MORE: Bullying the Bullies: What to Do to Save the Next Amanda Todd
“Susie” as we’ll call her, was a fellow eight-year-old student at my daughter’s Catholic school. Susie attended church every Sunday with her family—the same church that many of her classmates to this day all go to.
Was my daughter being bullied for being an atheist? I quickly dismissed it. After all, these were only eight-year-old girls, and it wasn’t like we talked about god hating with our morning cereal.
I soon noticed a new pattern of my daughter: She wouldn’t enter a bathroom without a friend or parent and began wetting the bed at night for fear of our extensive collection of bathroom mirrors pulling her into almighty hell at 2 a.m.
Sure enough, the religious eight-year-old was still pressuring my daughter to consider her morality, spirituality and reason for living daily in the school bathroom.
“When the child goes to school, and encounters for the first time other kids who don’t believe the same thing, whether it’s no belief or a different belief system, that can rock a kid’s world.”
I got on the phone and made sure the principal was aware of the bullying, that the child was reported and that my daughter would hopefully make the choice not to play with her anymore. The school thought I was a little crazy. Bullying was getting punched in the stomach in a dark place behind the school, not a little girl being taunted for not believing she was going to have life eternal. This was a new place they were afraid to gain control of. The principal, a former nun, kept a tight lip.
According to the American Society for the Prevention of Cruelty to Children, every day “an estimated 160,000 students in the U.S. refuse to go to school because they dread the physical and verbal aggression of their peers. Many more attend school in a chronic state of anxiety and depression.”
Courtney Campbell, Professor of Religion and Culture at Oregon State University, says he encountered the same case with his own children who were told at a very early age by some of their “friends” that they were “going to hell.” Though there were no physical beatings, the “psychic bullying” may have been worse.
“There is a phenomenon of religious-bullying at an early age, though in my own view/experience with raising my kids, it’s less of an issue than lookism [obese kids], size [‘big’ bullies], or gender, or clothes, or any of a number of things that kids do to manifest power over others,” says Campbell.
He points out that in most conservative/evangelical/fundamentalist Christian traditions, kids are taught at a very early age in their Sunday schools or summer bible camps that there’s only one path to happiness and salvation. That teaching, absorbed at a young age, is on its own rather threatening to the child.
“When the child goes to school, and encounters for the first time other kids who don’t believe the same thing, whether it’s no belief or a different belief system, that can rock a kid’s world,” Campbell adds.
Blame it on fear, maybe a calling out of one’s most sacred and learned family beleifs, but this form of push and shove is only getting more sophisticated.
Rachel Wagner, Associate Professor for the Department of Philosophy and Religion at Ithaca College and author of Godwired: Religion, Ritual and Virtual Reality, says we are overlooking a major player of the religious bullying model—video games.
“If we compare video games to rituals as similar kinds of interactive experiences that are meant to shape how we see ourselves and others in the world, then we can argue something more basic—that video games (like rituals) can teach people habits of encounter—and offer youth deeply problematic models of encounter with difference,” says Wagner, who adds that in her next book, she’ll argue that religion has always had the ability to be “played” like a game, a religious encounter she coins “shooter religion.”
While Wagner admits it’s very important to remember that all world religions also have “deep and abiding practices urging compassion, understanding, tolerance, and social justice,” in today’s media-soaked society, feeling the need to retreat into a simpler world where people can be reduced to camps can be terribly tempting.
Stacy Pershall, author of Loud in the House of Myself: Memoir of a Strange Girl, says that growing up in Prairie Grove, Arkansas, in an athletics-focused, Christian bible belt, she was used to being surrounded by “Jesus talk.”
Pershall, who was bullied for being a “strange girl,” when young, unathletic and atheist to boot, now works and empowers high school and college students as a writing teacher and mental health speaker.
“Although it still makes my heart pound a little to stand in front of a crowd and admit that I don’t believe in god (as I recently did at Catholic University in D.C.), somebody needs to do it. I get to be the adult who says to kids, ‘I’m an atheist, I have morals, I have friends, I’m happy, and I care about how you feel.’ That’s a wonderful, powerful thing. I get to tell bullied kids who might be considering suicide that they’re not alone, and that they have kindred spirits. It’s what the Flying Spaghetti Monster put me on Earth to do.
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So You Just Got a Wii U. Now What?

Pair It With Your TV
One of the most useful features of the Wii U -- and what could make it a staple of our connected living rooms -- is its ability to hook in to the entertainment ecosystem seamlessly. When you start up your Wii U for the first time, you'll be prompted to enter your television and cable box brands. In a surprisingly painless process (you only need the brand name of your TV, not the model number), your Wii U GamePad becomes a very useful remote control. It will be the only thing you have to touch when turning your system and television on in the future. When the Wii U's television and video on demand aggregation dashboard comes fully online, that remote will be even more useful as you use it select shows on your DVR, video-on-demand services like Netflix, or live TV.
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[More from Mashable: 10 iPad Cases With Convenient Hand Grips]
Since the holiday gift-giving period is over, many of you might be fortunate enough to have received a brand new Wii U.
Nintendo's latest console is quite different from other gaming consoles, and there are lots of great ways for you to take advantage of it. There are already a wide variety of games coming out for the Wii U, so you have a plethora of entertainment options as soon as you take it out of the box.
[More from Mashable: 8 Startups to Watch in 2013]
SEE ALSO: Nintendo's Wii U: First Impressions
We've compiled a list of tips for first-time Wii U owners that should make your setup and first few days much easier. We've included a few games to try, as well.
Are you setting up a Wii U for the first time? Share any of your thoughts and tips in the comments.
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The Violent Video Games the NRA Didn't Blame

In a news conference today (Dec. 21), National Rifle Association Executive Vice President and Chief Executive Officer Wayne LaPierre blamed video-game studio and publishers for helping to create "genuine monsters" like Adam Lanza, the 20-year-old who killed 20 first-graders with an assault rifle in Newtown, Conn., last week.
"There exists in this country, sadly, a callous, corrupt and corrupting shadow industry that sells and stows violence against its own people," LaPierre said.
LaPierre gave five examples of "vicious, violent video games": "Bulletstorm," "Grand Theft Auto," "Mortal Kombat" and "Splatterhouse," plus the obscure Flash-based online game "Kindergarten Killer."
But there's one kind of violent video game LaPierre didn't mention at all. Those would be military-themed shooters, such as the best-selling "Call of Duty" and "Medal of Honor" series, as well as the Pentagon-produced "America's Army."
Unlike the games LaPierre did name, the military shooters exalt American soldiers, sailors, airmen and Marines, and the targets being shot at are Nazis, Russians, terrorists and zombies.
Retired service members serve as paid consultants to the game makers, who strive to make the weaponry depicted as true-to-life as possible. Active-duty members of Navy SEAL Team Six were punished last month for consulting on "Medal of Honor: Warfighter."
And, as mentioned, the U.S. Army produces and distributes "America's Army" itself as a recruiting and training tool.
Yet such games are not without controversy. "Call of Duty: Modern Warfare 2," released in 2009, contains an optional level called "No Russian" which realistically depicts a massacre of unarmed civilians in a Russian airport.
In the "No Russian" level, the playable character is an undercover CIA agent who has infiltrated a terrorist group and must take part in the massacre. The player can shoot and kill non-playable civilian characters, although no points are awarded for doing so and no points are deducted for not firing a weapon.
Anders Behring Breivik, the Norwegian spree killer who shot 69 people, mostly teenagers, in July 2011, later testified at his own trial that he used "Call of Duty: Modern Warfare 2" to train himself to use holographic weapon sights.
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FTC tightens rules protecting children's online privacy

The government announced tighter rules on Wednesday to protect children's online privacy by restricting the collection of data, like the child's location, unless parents consent. The actions by the Federal Trade Commission mark an update to rules that were based on the 1998 Children's Online Privacy Protection Act, developed when most computers were big beige boxes sitting under office desks instead of smartphones in backpacks, and online social media was unheard of. "The Commission takes seriously its mandate to protect children's online privacy in this ever-changing technological landscape," FTC Chairman Jon Leibowitz said in a statement. Under the updated rule, IP addresses, which are unique to each computer, will be added to the list of personal information that cannot be collected from children without parental consent if the data will be used for behavioral advertising or tracking. Location, photos, videos and audio files were also added to the definition. Leibowitz said the commission struck "the right balance between protecting innovation that will provide rich and engaging content for children, and ensuring that parents are informed and involved in their children's online activities." But Senator John Rockefeller, a West Virginia Democrat and chair of the Senate Commerce, Science and Technology Committee, which oversees the FTC, said he had wanted legislation that went further. "There are groups that will complain about it (COPPA being too weak), and so will I, but we can't do anything more about it right now," he said. "Children's privacy as far as I am concerned is an absolutely top line issue." Privacy advocates and advertising companies had been watching closely to see if the agency would go through with a pledge made in August to add IP addresses to the restrictions. Advertisers had argued against the move since several people in a family - adults and children - could use the same computer. Privacy advocates said it was needed to protect children. Also under the updated rule, plug-ins and other third parties connected to children's websites and apps cannot allow third parties to collect information on children without parental consent. Big companies would be able to deal with the changes but the tighter regulators could be onerous for smaller firms, said John Feldman of the law firm Reed Smith LLP. "I represent companies who are trying to sell products and services," he said. "The bigger companies feel like they can deal with it. There are significant costs that will be associated with this." Privacy advocate Kathryn Montgomery, who teaches at American University, said the update was needed, given the growth of social networks and mobile computing. She urged the FTC to be tough about enforcing the rules. "The new rules should help ensure that companies targeting children throughout the rapidly expanding digital media landscape will be required to engage in fair marketing and data collection practices," she said. The proposal also specifies that family websites, which are websites aimed at children and adults, would be allowed to screen users to determine their ages and only provide protection to children under age 13. Currently, all visitors to the websites must be treated as if they are under age 13. The FTC's rule implementing COPPA became effective in 2000. The updated rule takes effect on July 1. It was approved by a vote of three to one with one commissioner abstaining.
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Vatican takes first spot in Internet domain name draw

The Vatican has come out in first place in a long-awaited draw to expand the Internet address system with new domain names that go beyond the usual .com, .org or .net endings. ICANN, the corporation that oversees the Internet address system, announced this week the domain name .catholic written in Chinese characters will be the first bid it considers in a drive to expand and reorganize sites on the World Wide Web. The same extension in Arabic letters ranked 25th in the random draw and the Vatican's application for a version in Cyrillic for Russian and other Slavic languages came in 96th. Ranking high means the applicant could get approval early next year to operate the new domain and approve addresses using it. In the Vatican's case, Rome could then ensure only genuine Roman Catholic institutions get to use that domain name. "This is a way to give a coherence and authentication to our presence in the digital arena," said Monsignor Paul Tighe, secretary of the Pontifical Council for Social Communications. "Anyone looking online will recognize the site belongs to an institution that belongs to the Catholic Church," he said, adding the new, so-called top level domain names (|TLDs) could also help speed online searches. .BIBLE AND .ISLAM For online retailers such as Amazon, whose application for .store in Japanese came in second, early approval could mean a competitive advantage and prompt a quick introduction of the new name. But the Vatican did not enter the draw for commercial reasons and would not rush to launch its TLDs, Tighe said. In addition, the main TLD it seeks - .catholic in Latin letters - ended up in 1,366th place and may take months before it is approved. Website owners are now restricted to a few dozen TLDs such as .com and country code domains such as .co.uk or .fr. Many of the 1,930 applications for new TLDs came from companies, including Internet giants such as Amazon and Google. Several other faith-based groups applied for other TLDs such as .bible or .islam. The extension .mormon was the next-highest religious application drawn, coming in at 118th place. ICANN (www.icann.org), the Internet Corporation for Assigned Names and Numbers, has stressed that assigning a certain TLD does not imply any endorsement of the religious group seeking it, just recognition it is the best suited to use the name. Tighe said the ICANN draw handled applications for TLDs in non-Latin alphabets first, which explained why the Vatican's Chinese, Arabic and Cyrillic extensions came out far ahead of its main TLD in Latin letters. INTERNET IMPRIMATUR ICANN invited comments on applications earlier this year. The Vatican's application for exclusive use of .catholic drew criticism from members of several Protestant churches that also use the term, which comes from the Greek for "universal". "This request is a move by a powerful group to squelch the voices and rights of other Christians," Dave Daubert, pastor of Zion Lutheran Church in Elgin, Illinois, wrote on the ICANN webpage for comments on the applications. Saudi Arabia, the birthplace of Islam, apparently saw no hope of a consensus on religious TLDs and opposed them all. Some religions seem to have kept out of the fray entirely. There were no applications for .buddhist, .hindu or .jewish.
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Vatican says pope beats Justin Bieber on re-tweets

Pope Benedict, white-haired, 85, and a neophyte to social media site Twitter, has beaten out 18-year old heartthrob Justin Bieber to set a percentage record for re-tweeting by his followers, the Vatican said on Thursday. The Vatican newspaper said that as of noon Italian time on Thursday the pope had 2.1 million followers on Twitter, eight days after his first tweet was sent. While Canadian singer-songwriter Bieber has roughly 15 times as many followers - 31.7 million - the Vatican newspaper said Benedict had beaten Bieber on re-tweets. It said about 50 percent of the pope's followers had re-tweeted his first tweet on December 12 while only 0.7 percent of Bieber's followers had re-tweeted one of the singer's most popular tweets on September 26, when he commented on the death by cancer of a six-year-old fan. The Vatican said this was part of a wider trend in which people were looking for more spiritual content. The pope already tweets in English, German, Italian, French, Spanish, Portuguese, Polish and Arabic. The newspaper said he will start tweeting in Latin and Chinese soon.
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Saudi website editor could face death for apostasy-rights group

The editor of a Saudi Arabian website could be sentenced to death after a judge cited him for apostasy and moved his case to a higher court, the monitoring group Human Rights Watch said on Saturday. Raif Badawi, who started the Free Saudi Liberals website to discuss the role of religion in Saudi Arabia, was arrested in June, Human Rights Watch said. Badawi had initially been charged with the less serious offence of insulting Islam through electronic channels, but at a December 17 hearing a judge referred him to a more senior court and recommended he be tried for apostasy, the monitoring group said. Apostasy, the act of changing religious affiliation, carries an automatic death sentence in Saudi Arabia, along with crimes including blasphemy. Badawi's website included articles that were critical of senior religious figures, the monitoring group said. A spokesman for Saudi Arabia's Justice Ministry was not available to comment. The world's top oil exporter follows the strict Wahhabi school of Islam and applies Islamic law, or sharia. Judges base their decisions on their own interpretation of religious law rather than on a written legal code or on precedent. King Abdullah, Saudi Arabia's ruler, has pushed for reforms to the legal system, including improved training for judges and the introduction of precedent to standardize verdicts and make courts more transparent. However, Saudi lawyers say that conservatives in the Justice Ministry and the judiciary have resisted implementing many of the changes that he announced in 2007.
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Sri Lanka arrests 100 Chinese for cyber fraud, police say

Sri Lanka on Saturday arrested at least 100 Chinese nationals accused of an internet fraud scheme targeting people in their home country, a police spokesman said. The accused, all in Sri Lanka on tourist visas, are suspected of hacking into computers in China and then demanding their owners transfer them money, police spokesman Prishantha Jayakodi told Reuters. Chinese police requested help from Sri Lanka, he said. Officials at the Chinese embassy in Colombo were not available for comment. China has been the top lender to Sri Lanka since the end of a 25-year war in May 2009 and thousands of Chinese are working in the country on Chinese-funded infrastructure projects.
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Dutch officials impound Steve Jobs’ ‘iYacht’ after alleged missed payments

Officials in Amsterdam have impounded a yacht that late Apple (AAPL) CEO Steve Jobs commissioned back in 2007 after Jobs’ estate allegedly missed payments to its architect. Reuters reports that yacht designer Philippe Starck claims that he has only received €6 million of the €9 million owed for his commission and that Dutch authorities are holding the yacht “in Amsterdam port pending payment by lawyers representing Jobs’ estate.” Jobs never got a chance to ride on the yacht, named “Venus,” before his passing in 2011, but Starck’s attorney said that his client and Jobs frequently talked about the boat’s design over the span of four years.
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5 Cameras to Surveil Your Home During Vacation Season

1. Logitech Security Cameras
Logitech's customizable home security systems are easy to personalize and create. All you have to do is scroll through a few screens here and build your custom system, depending on your home security preferences. Home owners have the option of building an indoor or outdoor camera network with night vision or without. Prices for cameras, accessories and premium services are clearly listed on the website. As you click through the quiz-like module, you'll see your total rung upon the side, so you don't go over your budget. Making your system's feed web- or mobile- accessible costs $79.99. Consider how relaxing it will be knowing your humble abode is just as you left it. With the Web and Mobile Commander, you'll be able to manage your system remotely, pan, zoom and change alert settings. Ideal for: Interiors and exteriors of homes and stores Price: Starts at $300 for base system Features: 720p HD Video, connects to your home's powerlines, motion detection, email/cellphone alerts Image courtesy of Flickr, Michelle Gow
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[More from Mashable: 2012′s Biggest Winners and Losers]
For the holidays, treat yourself to a truly carefree vacation by securing your home from the inside out before you leave. Whether you're bolting for a leisurely weekend upstate or an extended European vacation, you want to make sure you have the peace of mind to enjoy life to the fullest.
Today, home security camera systems are supremely simple to install and use. You don't have to be a advanced techie to access camera feeds on a personal computer or smartphone.
[More from Mashable: 10 Hot PC Game Bargains for the Holidays]
SEE ALSO: How to Plan Your Next Vacation in One Breezy Sitting
Easy-to-install and simple-to-view security systems let you breathe a sigh of relief, knowing your house, apartment or storefront is safe and sound. On some systems, you can even receive real-time alerts when unexpected visitors are at the door.
We've rounded up a few of the best home security resources which you can learn about in the gallery above. What digital safety precautions do you take before enjoying a vacation away from home? Give us your best advice in the comments.
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Natural Setting and Tech Break Boost Creativity

Robert Frost famously wrote: "The woods are lovely, dark and deep."
But such natural settings may offer more than just beauty. They might also foster creativity. A recent study suggests that a backpacking trip can substantially increase just how inventive your brain can be. The finding is in the journal PLoS ONE. [Ruth Ann Atchley, David L. Strayer and Paul Atchley, Creativity in the Wild: Improving Creative Reasoning through Immersion in Natural Settings]
Researchers sent 56 subjects out on four-to-six day wilderness hiking trips without access to electronic devices—no cell phones, no iPads, no game boys, nothing.
Upon their return, the hikers took tests designed to measure creativity. A control group that hadn't been in the woods scored a 4.14 out of 10 on the test. But the woods wanderers scored a 6.08.
Previous studies have shown that down time in general makes people more creative. The researchers thus say that this creativity boost is probably due to not just nature, but to taking a break from the stresses of work and technology.
So the next time you get stuck on a tough problem, or can't seem to concentrate—try a walk in the woods. It could help your creative promise.
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